๐ŸŽ“ University of Auckland โ€” Graded Design Project
UX Research App Redesign Information Architecture

Redesigning the way
students navigate
university life.

The UOA student portal app was failing students at the moments that mattered most. This project started with research, challenged assumptions, and ended with a complete redesign.

Type
University Assignment
Institution
University of Auckland
Platform
iOS Mobile App
Methods
Research ยท IA ยท Prototyping
View live prototype
Before
UoA Student
Courses
Timetable
Grades
Library
Finance
Maps
Support
Events
โ†’
After
Good morning
Mischke
Today
Week
All
9:00 AM
Design Studio 301
Room 214 ยท 2hrs
ASSIGNMENT DUE
UX Case Study
Today at 11:59 PM
Home
Courses
Results
More

The app existed.
Students were ignoring it.

The University of Auckland had a student app. But informal surveys found most students used Safari to visit student.auckland.ac.nz instead โ€” a desktop site viewed on mobile. When asked why, the answer was consistent: "The app is confusing and I can never find what I'm looking for."

This was a genuine UX failure, not a discoverability problem. The app had the information students needed. The architecture and interface made that information harder to find than it should have been.

Project brief: Research the problem, define what students actually need, and redesign the app to serve them better.

63%
of students surveyed said they used the browser version instead of the app
7+
taps to reach assignment deadlines from the home screen on the existing app
2.1โ˜…
average App Store rating at the time of the project

What students actually
need from a uni app.

I conducted structured interviews with 10 UOA students across year groups and faculties. I also ran a card sorting exercise to understand how students mentally group university information โ€” which revealed a significant mismatch with the app's existing information architecture.

01
Time is the organising principle
Students think in time, not in departments. "What do I need today?" is the real question โ€” not "which faculty does this belong to?" The existing IA was organised around administrative categories, not student mental models.
02
Deadlines cause the most anxiety
Assignment deadlines and exam schedules were the highest-stress information. Finding them required navigating into individual course pages. Students said this felt "buried" โ€” a classic deep-hierarchy problem.
03
Navigation caused the most abandonment
Usability testing on the existing app found users gave up within 3 taps when they couldn't find what they wanted. The navigation structure had too many top-level items with ambiguous labels.
04
Personalisation made it feel relevant
Students responded strongly to the idea of a home screen that knew their timetable and upcoming deadlines. "If it knew my stuff, I'd actually open it" was a recurring theme.

"I open Canvas for assignments, my calendar for class times, and the website for everything else. I need one app that does all three."

โ€” Research participant, 2nd year student

Restructuring from the
ground up โ€” time-first IA.

01

Card sorting to rebuild the IA

Ran an open card sort with 8 participants to understand how students naturally group university content. Results were used to rebuild the information architecture from scratch โ€” time-based at the top level, category-based deeper in.

02

Redesign the home screen as a "today view"

The home screen was redesigned as a personalised "today" dashboard โ€” showing upcoming classes, deadlines, and relevant notifications. Students no longer needed to know where to look; the app surfaced what mattered.

03

Flatten and relabel the navigation

Reduced top-level navigation from 11 items to 4: Home, Courses, Results, More. Labels were tested for comprehension with 6 participants before being finalised. "More" consolidates low-frequency features.

04

High-fidelity prototype and usability testing

Built a full interactive prototype in Figma. Conducted usability testing with 6 students on 5 core tasks. Compared against the existing app on the same tasks. All 5 tasks were completed faster on the redesign. 5/6 participants said they would switch to the redesigned app.

Dark, modern, and built
around student time.

The visual direction moved away from the institutional blue-and-white of the existing app toward a dark, modern aesthetic โ€” acknowledging that students use their phones at night, in cafes, and in lectures. The UOA blue was retained as a brand anchor but used as an accent on a deep navy base.

The home screen shows only what's relevant today. Courses and deadlines are surfaced contextually. The four-item bottom navigation eliminates the "where is it?" problem entirely.

Add your Figma screens here
Replace with <img src="uoa-screens.png">

Recommended: Home/Today view, Course detail, Deadline tracker

Measurable improvement
across every test task.

View live prototype
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